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handle marker as feature
2026-06-05 00:37:37 +02:00

51 lines
1.7 KiB
JavaScript

export function getBestTokenDocumentForActor(actor) {
if (!actor) return null;
const syntheticToken = getSyntheticTokenDocument(actor);
if (syntheticToken) return syntheticToken;
const controlled = canvas?.tokens?.controlled?.find(token => sameActor(token.actor, actor));
if (controlled) return controlled.document;
const combatant = game.combat?.combatants?.find(candidate => sameActor(candidate.actor, actor));
if (combatant?.token) return combatant.token;
const activeTokens = actor.getActiveTokens?.(true, true) ?? [];
if (activeTokens.length === 1) return activeTokens[0].document;
return activeTokens[0]?.document ?? null;
}
function getSyntheticTokenDocument(actor) {
const tokenDocument = actor.token ?? null;
if (tokenDocument?.documentName === "Token") return tokenDocument;
return null;
}
function sameActor(candidate, actor) {
return candidate?.uuid === actor.uuid || candidate?.id === actor.id;
}
export function getPrimaryOwner(actor) {
if (!actor) return null;
return game.users.find(user => user.active && !user.isGM && actor.testUserPermission(user, "OWNER")) ?? null;
}
export function isTokenSpaceOccupied(token, targetPosition) {
const targetRect = new PIXI.Rectangle(targetPosition.x, targetPosition.y, token.w, token.h);
return canvas.tokens.placeables.some(other => {
if (other.id === token.id) return false;
if (other.document.hidden) return false;
const otherRect = new PIXI.Rectangle(other.document.x, other.document.y, other.w, other.h);
return rectanglesOverlap(targetRect, otherRect);
});
}
function rectanglesOverlap(a, b) {
return a.x < b.x + b.width &&
a.x + a.width > b.x &&
a.y < b.y + b.height &&
a.y + a.height > b.y;
}