Add status effect selector

This commit is contained in:
ChatGPT
2026-06-04 21:52:14 +02:00
parent c2ffa47ff2
commit db75a89401
5 changed files with 158 additions and 6 deletions
+67 -6
View File
@@ -33,7 +33,8 @@ export class ConfigurableReactionsConfigApp extends HandlebarsApplicationMixin(A
removeAction: ConfigurableReactionsConfigApp.#onRemoveAction,
saveReactionBasics: ConfigurableReactionsConfigApp.#onSaveReactionBasics,
clearTriggerSpell: ConfigurableReactionsConfigApp.#onClearTriggerSpell,
clearActionSpell: ConfigurableReactionsConfigApp.#onClearActionSpell
clearActionSpell: ConfigurableReactionsConfigApp.#onClearActionSpell,
removeActionStatus: ConfigurableReactionsConfigApp.#onRemoveActionStatus
}
};
@@ -66,16 +67,23 @@ export class ConfigurableReactionsConfigApp extends HandlebarsApplicationMixin(A
const activeTrigger = triggerPalette.find(t => t.type === selectedReaction?.trigger?.type) ?? null;
const triggerSpellName = selectedReaction?.trigger?.spell?.itemName || selectedReaction?.trigger?.spell?.itemUuid || "";
const activeTriggerAcceptsSpell = isSpellTrigger(selectedReaction?.trigger?.type);
const statusEffects = getStatusEffectOptions();
const visualActions = (selectedReaction?.actions ?? []).map((action, index) => {
const paletteEntry = actionPalette.find(p => p.type === action.type);
const selectedStatusIds = Array.from(new Set(action.statuses ?? []));
const selectedStatuses = selectedStatusIds.map(statusId => resolveStatusEffect(statusId, statusEffects));
return {
...action,
index,
label: paletteEntry?.label ?? action.type,
icon: paletteEntry?.icon ?? "fa-solid fa-puzzle-piece",
summary: summarizeAction(action),
summary: summarizeAction(action, statusEffects),
isSpellAction: action.type === ACTION_TYPES.CAST_SPELL_FROM_TOKEN,
spellName: action.spellSelection?.itemName || action.spellSelection?.itemUuid || ""
spellName: action.spellSelection?.itemName || action.spellSelection?.itemUuid || "",
isStatusAction: action.type === ACTION_TYPES.APPLY_STATUS,
selectedStatuses,
availableStatuses: statusEffects.filter(status => !selectedStatusIds.includes(status.id))
};
});
@@ -95,7 +103,7 @@ export class ConfigurableReactionsConfigApp extends HandlebarsApplicationMixin(A
activeTriggerAcceptsSpell,
triggerSpellName,
visualActions,
statusEffects: CONFIG.statusEffects.map(s => ({ id: s.id, name: game.i18n.localize(s.name ?? s.id) }))
statusEffects
};
}
@@ -107,9 +115,22 @@ export class ConfigurableReactionsConfigApp extends HandlebarsApplicationMixin(A
this.render({ force: true });
});
this.#activateStatusSelectors();
this.#activateDragAndDrop();
}
#activateStatusSelectors() {
for (const select of this.element.querySelectorAll("[data-cr-status-select]")) {
select.addEventListener("change", async event => {
const actionIndex = Number(event.currentTarget.dataset.actionIndex);
const statusId = event.currentTarget.value;
if (!Number.isInteger(actionIndex) || !statusId) return;
await this.#addActionStatus(actionIndex, statusId);
});
}
}
#activateDragAndDrop() {
for (const draggable of this.element.querySelectorAll("[data-cr-drag]")) {
draggable.setAttribute("draggable", "true");
@@ -275,6 +296,18 @@ export class ConfigurableReactionsConfigApp extends HandlebarsApplicationMixin(A
});
}
static async #onRemoveActionStatus(event, target) {
const actionIndex = Number(target.dataset.actionIndex);
const statusId = target.dataset.statusId;
if (!Number.isInteger(actionIndex) || !statusId) return;
await this.#mutateSelectedReaction(reaction => {
const action = reaction.actions?.[actionIndex];
if (!action || action.type !== ACTION_TYPES.APPLY_STATUS) return;
action.statuses = (action.statuses ?? []).filter(id => id !== statusId);
});
}
static async #onSaveReactionBasics(event, target) {
const name = this.element.querySelector("[name='reactionName']")?.value?.trim();
const enabled = this.element.querySelector("[name='reactionEnabled']")?.checked === true;
@@ -318,6 +351,16 @@ export class ConfigurableReactionsConfigApp extends HandlebarsApplicationMixin(A
});
}
async #addActionStatus(actionIndex, statusId) {
await this.#mutateSelectedReaction(reaction => {
const action = reaction.actions?.[actionIndex];
if (!action || action.type !== ACTION_TYPES.APPLY_STATUS) return;
action.statuses ??= [];
if (!action.statuses.includes(statusId)) action.statuses.push(statusId);
});
}
async #mutateSelectedReaction(mutator) {
const reactions = foundry.utils.deepClone(game.settings.get(MODULE_ID, SETTINGS.REACTIONS) ?? []);
const reaction = reactions.find(r => r.id === this._selectedReactionId);
@@ -436,7 +479,23 @@ function createDefaultAction(type, item = null) {
}
}
function summarizeAction(action) {
function getStatusEffectOptions() {
return (CONFIG.statusEffects ?? []).map(status => ({
id: status.id,
label: game.i18n.localize(status.name ?? status.label ?? status.id),
icon: status.img ?? status.icon ?? "icons/svg/aura.svg"
})).sort((a, b) => a.label.localeCompare(b.label, game.i18n.lang));
}
function resolveStatusEffect(statusId, statusEffects = getStatusEffectOptions()) {
return statusEffects.find(status => status.id === statusId) ?? {
id: statusId,
label: statusId,
icon: "icons/svg/aura.svg"
};
}
function summarizeAction(action, statusEffects = getStatusEffectOptions()) {
switch (action.type) {
case ACTION_TYPES.TELEPORT:
return game.i18n.format("CONFIGURABLE_REACTIONS.Actions.Teleport.Summary", {
@@ -445,7 +504,9 @@ function summarizeAction(action) {
});
case ACTION_TYPES.APPLY_STATUS: {
const statuses = action.statuses?.length ? action.statuses.join(", ") : game.i18n.localize("CONFIGURABLE_REACTIONS.Actions.ApplyStatus.NoStatuses");
const statuses = action.statuses?.length
? action.statuses.map(statusId => resolveStatusEffect(statusId, statusEffects).label).join(", ")
: game.i18n.localize("CONFIGURABLE_REACTIONS.Actions.ApplyStatus.NoStatuses");
const duration = action.duration?.type === "unlimited" ? game.i18n.localize("CONFIGURABLE_REACTIONS.Duration.Unlimited") : `${action.duration?.value ?? 1} ${action.duration?.type ?? "rounds"}`;
return `${statuses} · ${duration}`;
}